North Dundas, Ontario Web Design & Development Articles
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In the world of web design, what you don’t see can hurt you. Worse, it can damage your brand reputation, bottom line, or both. Specifically I’m talking about images. Images... The post Image Loading, Reloaded appeared first on Speckyboy Design Magazine.
One of the best parts of the .NET ecosystem is the excitement around experimentation. Someone is always taking .NET to the next level, trying new things, pushing the envelope. Michal Strehovsky has an interesting experiment on his GitHub called "bflat." This is not a product, it's a playground. bflat is a concoction of Roslyn - the "official" C# compiler that produces .NET executables - and NativeAOT (nee CoreRT) - the experimental ahead of time compiler for .NET based on CoreCLR's crossgen2. Thanks to this, you get access to the latest C# features using the high performance CoreCLR GC and native code generator (RyuJIT). bflat merges the two components together into a single ahead of time crosscompiler and runtime for C#. I find this characterization funny: bflat is to dotnet as VS Code is to VS. Michal is basically stripping .NET down to the bare minimum and combining the official compiler and and the experimental AOT (Ahead of Time) compiler to make single small EXEs that are totally self-contained. Michal says you can get involved if you like! If you think bflat is useful, you can leave me a tip in my tip jar and include your GitHub user name in a note so that I can give you access to a private repo when I'm ready. Hello World today is about 2 megs. He says it's because: By default, bflat produces executables that are between 2 MB and 3 MB in size, even for the simplest apps. There are multiple reasons for this: bflat includes stack trace data about all compiled methods so that it can print pretty exception stack traces even the simplest apps might end up calling into reflection (to e.g. get the name of the OutOfMemoryException class), globalization, etc. method bodies are aligned at 16-byte boundaries to optimize CPU cache line utilization (Doesn't apply to Windows) DWARF debug information is included in the executable So when I ran bflat build, here was my output. But when I run bflat.exe build --no-reflection --no-stacktrace-data --no-globalization --no-exception-messages .hello.cs I end up with a 750kb file! Sure, it's not C code because it'll never be C code. You get access to a LOT MORE with C#. This could be a useful system for creating tiny apps in C# for Linux or Windows command line administration. It also showcases how the open pieces of .NET can be plugged together differently to achieve interesting results. I'm sure there's lot of AOT limitations around Reflection, Attributes, and more, but this is still a very cool experiment, go check it out at https://github.com/MichalStrehovsky/bflat! Sponsor: Pluralsight helps teams build better tech skills through expert-led, hands-on practice and clear development paths. For a limited time, get 50% off your first month and start building stronger skills.(C) 2021 Scott Hanselman. All rights reserved.
Tobias Dahlberg is an Entrepreneur & Strategist. He is the Founder of Wonder, a strategic brand and design consultancy, and Founder of The Future Academy. The post [Podcast] The Future of Branding with Valerie Jacobs first appeared on JUST(TM) Creative.
With a decade under its belt, we take a look at the overall impact Bootstrap has had on the web. A blessing, curse, or somewhere in-between? The post Bootstrap Turns 10: A Look at Its Impact on the Web appeared first on Speckyboy Design Magazine.
Today started just like any other day. You sat down at your desk, took a sip of coffee and opened up Xcode to start a new project. But wait! The similarities stop there. Today, we will try to build for a different platform! Don't be afraid. I know you are comfortable there on your iOS island, knocking out iOS applications, but today begins a brand new adventure. Today is the day we head on over to macOS development, a dark and scary place that you know nothing about. The good news is that developing for macOS using Swift has a lot more in common with iOS development than you realize. To prove this, I will walk you through building a simple screen-annotation application. Once we complete it, you will realize how easy it is to build applications for macOS.The post A Swift Transition From iOS To macOS Development appeared first on Smashing Magazine.
Tomas Votruba has written up a new post to his site sharing an update to a project he has to make it easier to enforce various coding standards in your application's codebase. In this update he talks about the Easy Coding Standard project's v4 alpha that includes a "clean" Symfony standard with support for Yaml and Services. I wrote about news in Easy Coding Standard 3 a while ago. EasyCodingStandard 4 is not released yet (still in alpha), but soon you'll be able to use all the news I'll show you today. And what are they? Neon to Yaml, semi-static to Services, customizable caching, even simpler skipper, short bin and more. He breaks the new features down into a list of six updates: Configure Caching Directory Skip Anything, Anywhere Short vendor/bin/ecs is the King DI Migration Finished: From Neon to Yaml From Semi-Static Checkers to Services as First-Class Citizen Good Bye Neon Class Autocomplete Or not? For each there's a brief snippet showing how to configure it a brief description of what it enforces.
When you see modern homes and you’re either impressed or not impressed. This reflects of the Architectural style which is strongly related to their personalities. What makes some of these modern homes so special and different, is it the location or their size? Some people think the homes have to
When you're an artist, whether it's digitally or in real life, there are many different mediums that you can choose from to create incredible works of art every time. One of these is pastels. Dating back to the 15th century, like most things, has changed with time and the advent of technology, and with the Procreate app on your iPad, you can create beautiful works of art in half the time than you could in real life. To that end, we wanted to share with you the best pastel brushes for Procreate to give you a heads-up and help you add yet another tool to your ever-expanding toolbox. If you're ready, let's jump right in. Best Pastel Brushes for Procreate The Ultimate Brush Toolbox – $39 The Pastel Artist Set For Procreate – $20 The Pastel Pro Pack: Procreate Brush Set – $24 Oil Pastel Brushes For Procreate – $10 Texturrific Pastels – $9 Dry Pastel Procreate Set – $5 PAINT Bundle: 150+ Procreate Brush Bundle – $10 Traditional Colors Esmeralda Pastel – $10 Procreate Pastellesque Brushes – $7 Crayons & Oil Pastels for Procreate – $13 30 Procreate Natural Media Brushes – $15 Procreate Oil Pastel Brushes – $6 […] The post 15 Best Pastel Brushes For Procreate first appeared on JUST(TM) Creative.
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